Passive Haptic Feedback for Control Elements in Virtual Reality

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Abstract

We designed a controller-based hand input method that allows users to perceive haptic feedback with typical handheld controllers when interacting with virtual control elements while at the same time benefitting from precise controller-based tracking. We performed an experiment comparing our controller-based input method against native HMD hand tracking. Interestingly, hand tracking was robust and precise during interactions with most control elements in our experimental setup. A surprising outcome was that haptic feedback generally slowed down users during interaction, potentially due to a fear of hitting the physical surface during interaction.

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Autoren

M. Tatzgern, D. Fasching, V. Gómez, S. Calvache and P. Figueroa

Herausgeber

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

Publikationsjahr

2024

Bibtex

Link

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Mitwirkende Mitarbeiter

Markus Tatzgern

David Fasching