Passive Haptic Feedback for Control Elements in Virtual Reality

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Abstract

We designed a controller-based hand input method that allows users to perceive haptic feedback with typical handheld controllers when interacting with virtual control elements while at the same time benefitting from precise controller-based tracking. We performed an experiment comparing our controller-based input method against native HMD hand tracking. Interestingly, hand tracking was robust and precise during interactions with most control elements in our experimental setup. A surprising outcome was that haptic feedback generally slowed down users during interaction, potentially due to a fear of hitting the physical surface during interaction.

Information

Authors

M. Tatzgern, D. Fasching, V. Gómez, S. Calvache and P. Figueroa

Publisher

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

Year of Publication

2024

Bibtex

Link

Open link to paper
inproceeding

Contributing Staff

Markus Tatzgern

David Fasching