Passive Haptic Feedback for Control Elements in Virtual Reality
Abstract
We designed a controller-based hand input method that allows users to perceive haptic feedback with typical handheld controllers when interacting with virtual control elements while at the same time benefitting from precise controller-based tracking. We performed an experiment comparing our controller-based input method against native HMD hand tracking. Interestingly, hand tracking was robust and precise during interactions with most control elements in our experimental setup. A surprising outcome was that haptic feedback generally slowed down users during interaction, potentially due to a fear of hitting the physical surface during interaction.
Information
Authors
M. Tatzgern, D. Fasching, V. Gómez, S. Calvache and P. Figueroa
Publisher
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Year of Publication
2024
Bibtex
Link
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