Find each other, stick together, survive it all!’ describes the core principles of Phoenix. Our unique setup enables VR-Players to not only experience a game themselves, but share their experiences with non-VR-Players. Only if the VR-Player does not neglect their duty of helping their fellow PC-Players and only if the PC-Players decide to work together, can they outrun their demise. Our player experience goal: As the VR-Player is the commander, they must keep their cool and help their fellow PC-Players. However, this will not be as easy as it might sound due to the PC-Players constant need of oxygen and their fear of not reaching each other fast enough. The PC-Players should always fight over whoever gets the VR-Player’s attention to get new directions or to change gravity in their favour.
Phoenix
![Project image](/static/6e8427bec3b009c45c6db093fd99af6b/f9bad/7e1438fb-5b35-456c-ab7c-5e7a952e59e9.png)
Project Description
Additional Information
Award: Subotron Finalist
Images
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